Olga Kusterer
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Pickup point locker interface
A pick point is a location with an Ozon package delivery locker. The main purpose of a pick point is to deliver packages to recipients at any time with less involvement from couriers or other employees. Ozon started to develop this service near the end of 2019.
Redesign Reduced Support Calls by 60% with a More Intuitive Interface!
Project Objective
Redesign the pick point interface by updating the UI kit and developing a more intuitive UX for customers, couriers, and administrators. This encompasses research, design, testing, and parallel development.
Our team was responsible for both the online and offline aspects of pick points. Online tasks included conducting user interviews, scenario planning, communicating with developers, and redesigning the interface. Offline tasks involved redesigning the visual appearance of each pick point in collaboration with local artists to make them unique and eye-catching.
I led the project as the Senior Designer, working closely with a UX/UI Designer who supported me throughout the process.
Challenges
Research
Together with UX-Lab, we tested the new interface on the following respondents:
Wireframe
We completely redesigned the flow FOR users, couriers, AND administrators.
We completely redesigned our operations to benefit our users, couriers, and administrators.
Illustrations
We decided to use illustrations for the user pickup tutorial. We also used illustrations to help couriers select a proper locker size. This helped all parties intuitively understand how to use our pickup points.
New UI and tonality
We completely updated the UI kit and redesigned its tone, making sure the instructions are no longer technical and dry. As a result, the interface became more friendly and modern.
User Flow
Update notice
Courier flow
Key Learnings
User interviews revealed key behavioral patterns — many users tried to leave without closing the locker, but a simple illustrated reminder helped reduce such cases. Visual communication through illustrations improved clarity and led to a more intuitive experience. Clear, step-by-step guidance on placing boxes in appropriately sized lockers simplified the courier flow — no extra training was needed. Early prototype testing helped eliminate unnecessary steps and focus on real user needs. A consistent design system ensured scalability and reduced design debt. Cross-functional collaboration strengthens outcomes – Working closely with product managers, copywriters, and illustrators helped align tone of voice, visuals, and functionality into a cohesive experience.
Olga Kusterer
Main page
→
Resume
→
Pickup point locker interface
A pick point is a location with an Ozon package delivery locker. The main purpose of a pick point is to deliver packages to recipients at any time with less involvement from couriers or other employees. Ozon started to develop this service near the end of 2019.
Redesign Reduced Support Calls by 60% with a More Intuitive Interface!
Project Objective
Redesign the pick point interface by updating the UI kit and developing a more intuitive UX for customers, couriers, and administrators. This encompasses research, design, testing, and parallel development.
Our team was responsible for both the online and offline aspects of pick points. Online tasks included conducting user interviews, scenario planning, communicating with developers, and redesigning the interface. Offline tasks involved redesigning the visual appearance of each pick point in collaboration with local artists to make them unique and eye-catching.
I led the project as the Senior Designer, working closely with a UX/UI Designer who supported me throughout the process.
Challenges
Research
Together with UX-Lab, we tested the new interface on the following respondents:
Task
Test the post-order interface FOR PICK UPS and returnS. Evaluate the ergonomics of the new interface.
SAMPLE
User Flow:
10 respondents (5 women and 5 men) WITH AN Even AGE distribution (20-48 years OLD). Not all respondents WERE Ozon customers, nor DID all prepay FOR their orders AND/OR PRIMARILY use courier delivery. Courier flow: 8 respondents (4 WOMEN AND 4 MEN) with an even AGE distribution (22-46 years OLD). Not all HAD EXPERIENCE deliveRING orders OR PICKING UP RETURNS through terminals.Method
Individual in-depth interviews + usability testing. We asked respondents to tell us about their previous ORDER experienceS and then HAD THEM TRY to complete an order and A return ON THE PROTOTYPE INTERFACE.
Wireframe
We completely redesigned the flow FOR users, couriers, AND administrators.
We completely redesigned our operations to benefit our users, couriers, and administrators.
Illustrations
We decided to use illustrations for the user pickup tutorial. We also used illustrations to help couriers select a proper locker size. This helped all parties intuitively understand how to use our pickup points.
New UI and tonality
We completely updated the UI kit and redesigned its tone, making sure the instructions are no longer technical and dry. As a result, the interface became more friendly and modern.
User Flow
Update notice
Courier flow
Key Learnings
User interviews revealed key behavioral patterns — many users tried to leave without closing the locker, but a simple illustrated reminder helped reduce such cases. Visual communication through illustrations improved clarity and led to a more intuitive experience. Clear, step-by-step guidance on placing boxes in appropriately sized lockers simplified the courier flow — no extra training was needed. Early prototype testing helped eliminate unnecessary steps and focus on real user needs. A consistent design system ensured scalability and reduced design debt. Cross-functional collaboration strengthens outcomes – Working closely with product managers, copywriters, and illustrators helped align tone of voice, visuals, and functionality into a cohesive experience.
Do what you love.
Love what you do.© 2025 Olga Kusterer
Migrated a website from Framer to Figma’s new beta publishing feature. Please note that this beta version has certain limitations, so some elements might not display as intended.
Olga Kusterer
Main page
→
Resume
→
Pickup point locker interface
A pick point is a location with an Ozon package delivery locker. The main purpose of a pick point is to deliver packages to recipients at any time with less involvement from couriers or other employees. Ozon started to develop this service near the end of 2019.
Redesign Reduced Support Calls by 60% with a More Intuitive Interface!
Project Objective
Redesign the pick point interface by updating the UI kit and developing a more intuitive UX for customers, couriers, and administrators. This encompasses research, design, testing, and parallel development.
Our team was responsible for both the online and offline aspects of pick points. Online tasks included conducting user interviews, scenario planning, communicating with developers, and redesigning the interface. Offline tasks involved redesigning the visual appearance of each pick point in collaboration with local artists to make them unique and eye-catching.
I led the project as the Senior Designer, working closely with a UX/UI Designer who supported me throughout the process.
Challenges
Research
Together with UX-Lab, we tested the new interface on the following respondents:
The courier's script
The user's script
Women
24-42 YEARS OLD
Men
22-46 YEARS OLD
Task
Test the post-order interface FOR PICK UPS and returnS. Evaluate the ergonomics of the new interface.
SAMPLE
User Flow:
10 respondents (5 women and 5 men) WITH AN Even AGE distribution (20-48 years OLD). Not all respondents WERE Ozon customers, nor DID all prepay FOR their orders AND/OR PRIMARILY use courier delivery. Courier flow: 8 respondents (4 WOMEN AND 4 MEN) with an even AGE distribution (22-46 years OLD). Not all HAD EXPERIENCE deliveRING orders OR PICKING UP RETURNS through terminals.Method
Individual in-depth interviews + usability testing. We asked respondents to tell us about their previous ORDER experienceS and then HAD THEM TRY to complete an order and A return ON THE PROTOTYPE INTERFACE.
Wireframe
We completely redesigned the flow FOR users, couriers, AND administrators.
We completely redesigned our operations to benefit our users, couriers, and administrators.
Illustrations
We decided to use illustrations for the user pickup tutorial. We also used illustrations to help couriers select a proper locker size. This helped all parties intuitively understand how to use our pickup points.
New UI and tonality
We completely updated the UI kit and redesigned its tone, making sure the instructions are no longer technical and dry. As a result, the interface became more friendly and modern.
User Flow
Update notice
Courier flow
Key Learnings
User interviews revealed key behavioral patterns — many users tried to leave without closing the locker, but a simple illustrated reminder helped reduce such cases. Visual communication through illustrations improved clarity and led to a more intuitive experience. Clear, step-by-step guidance on placing boxes in appropriately sized lockers simplified the courier flow — no extra training was needed. Early prototype testing helped eliminate unnecessary steps and focus on real user needs. A consistent design system ensured scalability and reduced design debt. Cross-functional collaboration strengthens outcomes – Working closely with product managers, copywriters, and illustrators helped align tone of voice, visuals, and functionality into a cohesive experience.
Do what you love.
Love what you do.© 2025 Olga Kusterer
Migrated a website from Framer to Figma’s new beta publishing feature. Please note that this beta version has certain limitations, so some elements might not display as intended.